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Docs/api/CapyKit.PoolItem-1.md
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# <a id="CapyKit_PoolItem_1"></a> Class PoolItem<T\>
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Namespace: [CapyKit](CapyKit.md)
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Assembly: CapyKit.dll
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A pool item. This class cannot be inherited.
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```csharp
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public sealed class PoolItem<T>
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```
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#### Type Parameters
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`T`
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The type of the pooled item.
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#### Inheritance
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[object](https://learn.microsoft.com/dotnet/api/system.object) ←
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[PoolItem<T\>](CapyKit.PoolItem\-1.md)
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#### Inherited Members
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[object.Equals\(object?\)](https://learn.microsoft.com/dotnet/api/system.object.equals\#system\-object\-equals\(system\-object\)),
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[object.Equals\(object?, object?\)](https://learn.microsoft.com/dotnet/api/system.object.equals\#system\-object\-equals\(system\-object\-system\-object\)),
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[object.GetHashCode\(\)](https://learn.microsoft.com/dotnet/api/system.object.gethashcode),
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[object.GetType\(\)](https://learn.microsoft.com/dotnet/api/system.object.gettype),
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[object.ReferenceEquals\(object?, object?\)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals),
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[object.ToString\(\)](https://learn.microsoft.com/dotnet/api/system.object.tostring)
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#### Extension Methods
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[ObjectExtensions.UpdateProperties<PoolItem<T\>\>\(PoolItem<T\>, PoolItem<T\>\)](CapyKit.Extensions.ObjectExtensions.md\#CapyKit\_Extensions\_ObjectExtensions\_UpdateProperties\_\_1\_\_\_0\_\_\_0\_),
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[ObjectExtensions.UpdateProperties\(object, object\)](CapyKit.Extensions.ObjectExtensions.md\#CapyKit\_Extensions\_ObjectExtensions\_UpdateProperties\_System\_Object\_System\_Object\_)
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## Properties
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### <a id="CapyKit_PoolItem_1_Index"></a> Index
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Gets the zero-based index of the pooled item.
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```csharp
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public int Index { get; }
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```
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#### Property Value
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[int](https://learn.microsoft.com/dotnet/api/system.int32)
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### <a id="CapyKit_PoolItem_1_Item"></a> Item
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Gets the pooled resource.
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```csharp
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public T Item { get; }
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```
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#### Property Value
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T
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### <a id="CapyKit_PoolItem_1_Locked"></a> Locked
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Gets a value indicating whether this object is locked or not.
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```csharp
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public bool Locked { get; }
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```
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#### Property Value
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[bool](https://learn.microsoft.com/dotnet/api/system.boolean)
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### <a id="CapyKit_PoolItem_1_TypeName"></a> TypeName
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Gets the name of the <xref href="System.Type" data-throw-if-not-resolved="false"></xref> of the pooled item.
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```csharp
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public string TypeName { get; }
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```
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#### Property Value
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[string](https://learn.microsoft.com/dotnet/api/system.string)
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## Methods
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### <a id="CapyKit_PoolItem_1_ReleaseLock"></a> ReleaseLock\(\)
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Releases the lock on the item.
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```csharp
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public void ReleaseLock()
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```
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#### Remarks
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If the item is not locked, an error event is emitted.
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### <a id="CapyKit_PoolItem_1_SetLock"></a> SetLock\(\)
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Sets the lock on the item indicating that it is in use.
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```csharp
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public bool SetLock()
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```
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#### Returns
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[bool](https://learn.microsoft.com/dotnet/api/system.boolean)
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<a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> if the item is locked successfully, <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if it
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fails.
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#### Remarks
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If the item is already locked, an error event is emitted.
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### <a id="CapyKit_PoolItem_1_ToString"></a> ToString\(\)
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Returns a string that represents the current object and its lock state.
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```csharp
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public override string ToString()
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```
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#### Returns
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[string](https://learn.microsoft.com/dotnet/api/system.string)
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A string that represents the current object and its lock state.
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