# SetLock Method
Sets the lock on the item indicating that it is in use.
## Definition
**Namespace:** CapyKit
**Assembly:** CapyKit (in CapyKit.dll) Version: 1.0.2
**C#**
``` C#
public bool SetLock()
```
**F#**
``` F#
member SetLock : unit -> bool
```
#### Return Value
Boolean
true if the item is locked successfully, false if it fails.
## Remarks
If the item is already locked, an error event is emitted.
## See Also
#### Reference
PoolItem(T) Class
CapyKit Namespace