CapyKit/Documentation/Help/M_CapyKit_PoolItem_1_SetLock.md
Jordan Wages 87bd044b31 Settings Helper + Documentation
The `SettingsHelper` is an agnostic way to access settings values uniformly through code. The accessor methods are controlled by the consumer.

Documentation has been a bit wonky. I changed the max number of version number components allowed, so each new build should not create new changes on every single bit of documentation now.
2024-04-22 18:28:21 -05:00

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# SetLock Method
Sets the lock on the item indicating that it is in use.
## Definition
**Namespace:** <a href="N_CapyKit.md">CapyKit</a>
**Assembly:** CapyKit (in CapyKit.dll) Version: 1.0.0
**C#**
``` C#
public bool SetLock()
```
**F#**
``` F#
member SetLock : unit -> bool
```
#### Return Value
<a href="https://learn.microsoft.com/dotnet/api/system.boolean" target="_blank" rel="noopener noreferrer">Boolean</a>
true if the item is locked successfully, false if it fails.
## Remarks
If the item is already locked, an error event is emitted.
## See Also
#### Reference
<a href="T_CapyKit_PoolItem_1.md">PoolItem(T) Class</a>
<a href="N_CapyKit.md">CapyKit Namespace</a>