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35 lines
694 B
Markdown
35 lines
694 B
Markdown
# SetLock Method
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Sets the lock on the item indicating that it is in use.
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## Definition
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**Namespace:** <a href="N_CapyKit.md">CapyKit</a>
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**Assembly:** CapyKit (in CapyKit.dll) Version: 1.0.2
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**C#**
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``` C#
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public bool SetLock()
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```
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**F#**
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``` F#
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member SetLock : unit -> bool
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```
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#### Return Value
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<a href="https://learn.microsoft.com/dotnet/api/system.boolean" target="_blank" rel="noopener noreferrer">Boolean</a>
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true if the item is locked successfully, false if it fails.
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## Remarks
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If the item is already locked, an error event is emitted.
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## See Also
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#### Reference
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<a href="T_CapyKit_PoolItem_1.md">PoolItem(T) Class</a>
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<a href="N_CapyKit.md">CapyKit Namespace</a>
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